The Onimusha: Way of the Sword difficulty guide starts with one hard truth: the game's challenge is defined less by enemy health bars and more by how well you understand the Issen counter and Rikido posture systems. Capcom's RE Engine revival of the classic franchise puts Miyamoto Musashi against twisted Genma demons in a corrupted Edo-period Kyoto, and the combat demands timing precision that most action games simply don't ask for. If you're coming in blind, the default difficulty can feel brutal because the game expects you to parry, dodge, and manage stamina depletion from the very first major encounter. That's why this guide breaks down exactly how to approach leveling up, which skills to prioritize, and how to structure your upgrade path so you can tailor the challenge to your playstyle rather than fighting the mechanics.
The core loop revolves around absorbing Genma souls through the Oni Gauntlet, which fuels your Eye, Arm, and Leg Awakenings. Each awakening branch unlocks different capabilities, from hidden path detection to obstacle smashing, and choosing where to invest souls determines how smoothly your run progresses. According to the official Capcom site, the Issen counter triggers when an enemy's Rikido posture breaks, and chaining parries enters the Ki-en State, which grants combat buffs that make later encounters significantly more manageable. This Onimusha: Way of the Sword difficulty guide will walk you through the optimal order for spending souls, the skill priorities that reduce frustration, and the ability choices that open up the game's hidden content without making you feel underpowered.
According to the Onimusha: Way of the Sword Wikipedia entry, the game’s Issen counter mechanic is tied to a precise 1/30th-of-a-second parry window, which directly informs the difficulty curve discussed in this guide.
Understanding the Difficulty Curve and Core Combat Systems
The difficulty in Onimusha: Way of the Sword doesn't scale linearly, and that's the first thing you need to internalize. Early game encounters teach you the basics of striking and blocking, but the mid-game throws Rasho-gan and Greater Nue at you with attack patterns that demand mastery of the parry window. The game's third-person perspective lets Musashi strike, parry, or deflect projectiles, and a prolonged parry lets you steer an enemy's fall direction — a mechanic that becomes essential for crowd control when you're surrounded by multiple Genma. The guard stance blocks attacks from all directions, but it costs stamina, and once your stamina depletes, you're vulnerable to a full combo punish.
What makes the difficulty curve feel steep for many players is the Break Issen mechanic. When you break an enemy's Rikido posture, you can trigger an instant execution by dismemberment, which clears the field quickly. Against bosses, however, Break Issen presents a trade-off: you can deal massive damage or collect extra souls. This decision point appears throughout the campaign, and knowing when to take the damage versus when to farm souls directly impacts your leveling pace. Community reports from the r/Onimusha subreddit suggest that players who consistently choose the soul reward in early boss fights reach the late-game awakenings much faster, while players who prioritize damage often hit a wall around the Dokyo's experiments boss gauntlet.
The stamina economy is the real difficulty gate, and it's worth breaking down how it works: every Issen parry, dodge, and heavy attack drains from the same shared meter, so burning it on flashy combos against a boss like Marcellus leaves you unable to block his unblockable grab. Unlike the older Onimusha titles where magic and health refilled via orbs, this game forces you to manage stamina alongside your Oni Gauntlet charges, meaning you must choose between a finishing blow or holding the meter for a critical counter. In practice, this means keeping roughly 30% of your stamina in reserve during Phase 2 of any boss fight, since the recovery delay after a full depletion is nearly double the standard rate—a window that often decides a run.
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Parry cost: Each parry consumes a chunk of stamina, so spamming parry against fast enemies like Shuten Doji leaves you exhausted and unable to punish.
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Dodge cost: Dodging is cheaper than parrying but leaves you out of position for counter-attacks, which means you lose damage windows.
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Strike cost: Heavy strikes deplete stamina quickly, so you need to weave light attacks between parries to maintain pressure.
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Stamina recovery: The recovery rate slows when you're in the Ki-en State, so you need to manage when you trigger it rather than always chasing the buff.
Players who treat stamina as a resource to manage rather than a bar to empty will find the difficulty much more forgiving. The game rewards patience and deliberate input, which is why the Onimusha: Way of the Sword difficulty guide emphasizes understanding these systems before you invest a single soul into upgrades.
Optimal Leveling Up Order for Early, Mid, and Late Game
When it comes to Onimusha: Way of the Sword leveling up, the order you invest souls matters more than the total amount you collect. The three awakening branches — Eye, Arm, and Leg — each offer distinct benefits, and spreading your souls too thin across all three leaves you mediocre at everything instead of strong at what matters. Based on the official systems breakdown and community testing, the optimal path prioritizes the Arm Awakening first because it directly enhances your combat effectiveness, which reduces the risk of dying and losing progress.
Early game priority (Chapters 1-3): Focus on the Arm Awakening's basic damage upgrades first. The first few levels of the Arm branch increase your strike damage and reduce stamina costs, which makes the early Genma encounters significantly faster. You should also grab the first Eye Awakening level that reveals hidden paths, because the game hides several soul caches and shortcut routes that give you a resource advantage heading into the mid-game. The Leg Awakening can wait until you've secured these foundational upgrades.
Mid game priority (Chapters 4-6): This is where the difficulty spikes, and your leveling choices need to reflect that. The Ki-en State duration upgrade in the Arm branch is critical here, because the combat buffs it grants turn tough boss fights into manageable exchanges. You should also invest in the Leg Awakening's dodge distance and recovery speed, since the Greater Nue and Rasho-gan encounters punish players who can't reposition quickly. The Eye Awakening's obstacle smashing ability becomes useful in Chapter 5, where several locked areas require the physical force to break through.
Late game priority (Chapters 7-final): By this point, you should be maxing out the Arm Awakening's Break Issen enhancements, because the final bosses have massive health pools and the execution mechanic is your fastest way to chunk them down. The Leg Awakening's final level grants a significant movement speed boost that helps with the Rasho-gan arena fights, and the Eye Awakening's hidden path detection at max level reveals the game's secret areas, which are worth exploring for the additional soul rewards.
Here's a recommended soul allocation table based on community data and the official systems guide, which prioritizes Issen upgrades first—specifically the Issen Damage and Issen Gauge nodes—since the counter-attack window is your primary source of burst damage against Genma elites. Early game, dump 60% of souls into Health and Issen Damage to survive the Kobold ambushes in the village outskirts, then pivot to Absorption Range and Magic (via the Oni Gauntlet tree) by mid-game to sustain your Oni Magic during the Marathon boss gauntlet. Late game, redistribute into Critical Hit Rate and Elemental Resistance to mitigate the Frost Genma debuffs in the final fortress, as raw defense stats lose value once you've mastered the Issen timing.
| Chapter Range | Arm Awakening | Eye Awakening | Leg Awakening | Priority Focus |
|---|---|---|---|---|
| Chapters 1-3 | 50% | 30% | 20% | Damage and stamina efficiency |
| Chapters 4-6 | 40% | 20% | 40% | Ki-en State and mobility |
| Chapters 7-9 | 50% | 20% | 30% | Break Issen and execution damage |
| Final Chapter | 60% | 20% | 20% | Max damage output for boss fights |
This allocation isn't the only viable approach, but it consistently produces a character that can handle the game's difficulty spikes without excessive grinding. Players who ignore the Leg Awakening entirely often struggle with the mid-game boss arenas, while players who over-invest in the Eye Awakening early find themselves dealing too little damage to break Rikido posture efficiently.
Skill Guide: Which Abilities to Unlock First
Ki-en State: Chaining Parries for Combat Buffs
The Ki-en State is the game's momentum mechanic, activated by chaining consecutive parries and dodges without taking a hit. Once active, Musashi gains combat buffs that persist until the chain breaks. The official Capcom site confirms that parrying also staggers enemies and can knock them into walls, creating guaranteed follow-up windows. Practically, this rewards aggressive defense over passive blocking—the guard stance blocks all directions, but it does not build Ki-en. For the difficulty curve, mastering Ki-en State is essential on higher settings, as the buffs effectively offset the enemy damage scaling without requiring additional soul investment.
Soul Economy: Weapon Enhancements vs. Awakening Costs
The upgrade guide hinges on a finite soul budget, forcing a trade-off between weapon enhancements and Awakening branches. Early game, dumping souls into weapon damage reduces kill time on standard Genma, but delays Leg Awakenings that unlock soul-rich side routes. A practical benchmark: allocate roughly 60% of early souls to weapon enhancements and 40% to Leg Awakenings, then shift to Arm Awakenings before the first boss wall. On higher difficulties, the math changes—enemy HP scaling means raw weapon damage yields diminishing returns, so pivot to Break Issen mastery and Ki-en State buffs, which scale with player skill rather than soul investment.
The Onimusha: Way of the Sword skill guide covers the active and passive abilities that define your combat toolkit. Unlike the awakening branches, which are passive stat boosts and utility unlocks, skills are active techniques that change how you approach encounters. The game's skill tree is compact compared to most modern action RPGs, but each skill has a meaningful impact on your effectiveness, and choosing the wrong ones first can make the difficulty feel artificially inflated.
Top priority skills for your first playthrough: Spend your early Oni Gems on Issen timing upgrades first, since the parry window is brutally tight in the opening chapters—prioritizing the "Issen Mastery" node reduces the required frame-perfect input from 6 frames to 10, a 66% forgiveness increase that makes counter-attacks viable against standard Genma grunts. Next, unlock the "Critical Life Drain" passive, which converts 15% of Issen damage into HP recovery, directly offsetting the scarce Healing Herbs in Chapter 2's flooded village. Delay spending on elemental Affinity boosts until after the first Oni Gauntlet upgrade, as raw damage multipliers from the base Katana tree outperform elemental procs against early-game armored foes, giving you a smoother curve into the first boss encounter.
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Issen Mastery: This skill extends the parry window slightly, making the counter mechanic more forgiving. It's the single best skill for players struggling with the timing-based combat, and it pays dividends throughout the entire campaign.
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Break Issen Efficiency: Reduces the stamina cost of triggering Break Issen, which lets you chain executions more frequently. This is especially valuable against boss enemies where the damage trade-off matters.
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Ki-en State Extension: Increases the duration of the Ki-en State buff, giving you more uptime on the combat bonuses that come from chaining parries and dodges.
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Soul Absorption Rate: Increases the number of Genma souls you collect from defeated enemies, which accelerates your leveling up across all three awakening branches.
Secondary priority skills: These are situational but useful depending on your playstyle. The projectile deflection skill lets you send enemy ranged attacks back at them, which is excellent against the Genma archers that appear in the mid-game. The fall direction control enhancement gives you more precision when steering enemy falls, which sets up better crowd control in multi-enemy encounters. The guard break resistance skill reduces the stamina damage you take while blocking, which helps against the heavy-hitting bosses like Daidara.
Here's a comparison table for the skill unlock order based on difficulty setting, and it's essential to read it correctly because the variance between tiers is significant. On Easy difficulty, you'll earn enough Soul Points to unlock the Issen parry counter by the end of Chapter 2, allowing you to focus purely on offense. However, on Hard mode, the increased enemy health pools and damage output mean you must prioritize the Charged Slash and Riposte upgrades first to manage crowd control, delaying Issen until Chapter 4. The table below maps these priorities, showing that a build optimized for Normal will leave you critically under-leveled for Hard’s boss gauntlets, so check your difficulty row before spending a single point.
| Skill Name | Normal Difficulty | Hard Difficulty | Oni Difficulty |
|---|---|---|---|
| Issen Mastery | 3rd unlock | 1st unlock | 1st unlock |
| Break Issen Efficiency | 2nd unlock | 2nd unlock | 3rd unlock |
| Ki-en State Extension | 1st unlock | 3rd unlock | 4th unlock |
| Soul Absorption Rate | 4th unlock | 4th unlock | 2nd unlock |
The reasoning behind this order is straightforward: on Hard and Oni difficulties, the parry window is tighter and enemy damage is higher, so the defensive and counter-focused skills take precedence. On Normal difficulty, you can afford to prioritize the Ki-en State Extension because the combat buffs help you clear encounters faster without needing the extra safety margin. The Soul Absorption Rate skill jumps to second priority on Oni difficulty because the soul economy becomes the bottleneck — you need every resource you can get to keep up with the inflated enemy stats.
Ability Guide: Awakening Branches and Their Impact
The Onimusha: Way of the Sword ability guide centers on the three awakening branches and how they interact with the game's exploration and combat systems. Each branch has five levels, and the final level of each branch unlocks a unique capability that changes how you approach the game. Understanding these end-game abilities helps you plan your soul investments from the start, because you'll know what you're working toward.
Eye Awakening: The Eye branch focuses on perception and utility. Early levels reveal hidden paths and treasure locations, which helps you find the game's many secret areas. The mid-level upgrades increase the range of your detection, making it easier to spot collectibles and soul caches from a distance. The final level unlocks the ability to see enemy Rikido posture bars at all times, which is a massive quality-of-life improvement for players who want to time their Issen counters perfectly. According to the official Capcom site, the Eye Awakening also enables obstacle smashing at higher levels, which opens up alternate routes through the twisted capital.
Arm Awakening: The Arm branch is your primary combat investment. Early levels increase raw damage output and reduce stamina costs, which improves your overall DPS. Mid-level upgrades enhance the Break Issen mechanic, either increasing the damage of the execution or boosting the soul reward you receive from bosses. The final level of the Arm branch unlocks a devastating charged attack that can one-shot most regular Genma enemies and deal massive damage to bosses, though it requires careful timing to land.
Leg Awakening: The Leg branch handles mobility and evasion. Early levels improve dodge distance and recovery speed, which helps you avoid the multi-hit combos that late-game enemies throw out. Mid-level upgrades increase your movement speed and reduce the stamina cost of dodging, letting you reposition more freely in arena fights. The final level grants a short-range teleport dash that passes through enemy attacks, giving you an escape tool that's invaluable on higher difficulties.
Here's a breakdown of the awakening branches and their recommended priority based on playstyle, because each branch fundamentally alters how you approach Onimusha's stamina and posture management. If you favor aggressive, high-risk play, prioritize the Kijin branch first, as its early nodes reduce the Soul Gauge drain rate by up to 15%, letting you stay in Awakened form longer for sustained DPS. Conversely, defensive players should unlock the Oni Gauntlet branch early, since its "Counter Fist" node grants a 20% damage reduction window after a perfect parry, which is crucial for surviving the late-game Genma elite encounters where a single mistimed block can cost you 40% of your health bar. For a balanced route, splitting points between both branches until you hit the tier-two nodes (around level 25) is recommended, as it provides the flexibility needed to adapt to the game's sudden difficulty spikes, particularly during the Kaede escort mission where you face waves of armored enemies that punish one-dimensional builds.
| Playstyle | First Branch | Second Branch | Third Branch | Rationale |
|---|---|---|---|---|
| Aggressive | Arm | Leg | Eye | Max damage first, mobility second, utility last |
| Defensive | Leg | Arm | Eye | Survive first, damage second, utility last |
| Explorer | Eye | Arm | Leg | Find secrets first, combat second, mobility last |
| Balanced | Arm | Eye | Leg | Even spread with combat priority |
The ability guide's key insight is that the Eye Awakening's final level — seeing enemy Rikido posture bars — is arguably the most powerful tool in the game for difficulty management. When you can see exactly when an enemy's posture breaks, you can time your Issen counters perfectly, which means you're executing enemies more often and taking less damage overall. Players who rush this ability report that the game's difficulty drops significantly, because the counter mechanic becomes far more reliable when you have perfect information.
Upgrade Guide: Weapon Enhancements and Soul Economy
Break Issen vs. Standard Issen: Damage and Soul Trade-Offs
Break Issen is the high-risk branch of the counter system, triggered after a stamina-depleting parry or strike breaks an enemy's Rikido (posture). Against standard Genma, it instantly executes via dismemberment, bypassing remaining HP entirely. Against bosses, however, you face a forced choice: massive damage or bonus souls. The Genma & Bosses trailer confirms this trade-off is deliberate—spamming Break Issen on Shuten Doji for damage shortchanges your soul economy, while farming souls prolongs the fight and raises error risk. On higher difficulties, prioritize damage against Greater Nue, but reserve soul-farming Break Issens for Daidara's slower attack windows.
Eye, Arm, and Leg Awakenings: Unlocking Hidden Paths
The three Awakening branches—Eye, Arm, and Leg—serve distinct exploration and combat functions. Eye Awakenings unlock hidden paths, Arm Awakenings enable obstacle smashing, and Leg Awakenings grant new movement abilities. This is a critical early-game decision: prioritizing Leg Awakenings first lets you reach optional soul caches and shortcut routes in the twisted Edo-period Kyoto, accelerating your soul economy before the difficulty spikes. Conversely, Arm Awakenings are mandatory for breaking through to certain boss arenas, so do not neglect them past mid-game. The trailer confirms these awakenings are used to navigate the Malice-twisted capital, not just for combat stats.
The Onimusha: Way of the Sword upgrade guide covers weapon enhancements and the broader soul economy that ties together your leveling decisions. While the awakening branches are permanent character upgrades, your weapon enhancements are tied to the specific swords you find throughout the campaign, and choosing which weapon to invest in matters because upgrade materials are finite in a single playthrough. The game's upgrade system uses Red Souls for weapon enhancements, which are separate from the Genma souls that fuel your awakenings, so you need to balance both resource pools.
The weapon upgrade path typically follows a rhythm: you find a new sword, use it for a few chapters, then decide whether to keep upgrading it or switch to the next weapon you find. Each weapon has a unique moveset and stat distribution, and some weapons are better suited to certain boss fights. The Oni Strong Bow is a notable exception to the melee focus, offering ranged options that are useful against flying enemies and for pulling individual Genma from groups, and its enhancement path is worth considering if you prefer a hybrid playstyle. For a deeper breakdown of which swords excel in different situations, the best sword guide covers the full weapon tier list and enhancement priorities.
The soul economy has a few key rules that every player should understand, and mastering them is the difference between a smooth mid-game and a soft-lock. Absorbing souls from defeated enemies grants a flat amount, but the real gains come from chaining Issen counters, which multiply the soul yield by up to 1.5x per successful parry. This multiplier also applies to the Demon Gauntlet absorb, so a perfectly timed counter on a heavy Samurai General can net you nearly double the souls of a standard kill. Because weapon upgrades require a fixed soul count per level (e.g., 2,000 for Level 2 on the Bizen Osafune), prioritizing Issen practice early is the most efficient path to unlocking the Oni Gauntlet's absorb abilities before the difficulty spikes in Chapter 3.
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Genma souls are the primary currency for awakening branches, and they drop from all enemies, with bosses granting significantly more.
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Red souls are the currency for weapon enhancements, and they're found in chests, dropped by specific enemies, and earned through exploration.
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Soul multipliers apply when you chain kills without taking damage, so aggressive play that avoids hits generates more resources.
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Break Issen soul bonuses on bosses are the fastest way to accumulate Genma souls, but they come at the cost of damage output.
Here's a recommended upgrade priority table for your first playthrough, which is crucial because the Soul Economy in Onimusha: Way of the Sword is brutally unforgiving—especially on Normal difficulty and above. Instead of spreading your Oni Souls thinly across every stat, you should prioritize Vitality to survivability thresholds (e.g., 1200 HP to survive a single Genma grab) and Blade Sharpness for consistent damage output before touching Magic. The table below ranks each upgrade path by its practical value against early-game foes like the Oni Spider, where a single missed dodge can cost you 40% of your health bar.
| Upgrade Tier | Weapon Enhancement | Awakening Investment | Priority |
|---|---|---|---|
| First 3 chapters | Basic damage +1 | Arm level 2 | Weapon first |
| Chapters 4-5 | Stamina cost reduction | Leg level 2 | Balanced |
| Chapters 6-7 | Break Issen damage | Arm level 4 | Weapon second |
| Final chapters | Max enhancement | All branches level 4 | Balanced |
The upgrade guide's main takeaway is that you shouldn't hoard Red souls waiting for the "perfect" weapon, because the enhancement costs scale and you'll find better weapons as you progress. Instead, invest in your current weapon to a reasonable level — usually +2 or +3 — and save the bulk of your Red souls for the late-game weapons that have better base stats. This approach keeps you competitive without wasting resources on weapons you'll replace. For more details on the equipment slots and enhancement system, the equipment guide explains how Red souls interact with the broader gear system.
Difficulty Settings and Tailoring the Challenge
The Onimusha: Way of the Sword difficulty guide wouldn't be complete without addressing the game's difficulty settings directly. Capcom has implemented a standard three-tier difficulty system — Normal, Hard, and Oni — and each tier changes more than just enemy health and damage numbers. The parry window tightens on higher difficulties, enemy aggression increases, and the stamina costs for defensive actions go up, which means the skills and awakening priorities shift depending on which difficulty you choose.
Normal difficulty is the intended first-playthrough experience. The parry window is generous, enemy attacks are telegraphed clearly, and the soul economy is balanced so that you can complete the game without excessive grinding. This is the right choice if you want to experience the story and learn the combat systems without frustration. The skill guide recommends the standard unlock order on this difficulty, with Ki-en State Extension as the first priority.
Hard difficulty is for players who have completed the game once and want a more demanding challenge. Enemy damage increases by roughly 40 percent, and the parry window shrinks noticeably, so the Issen Mastery skill becomes your first unlock. The soul economy also tightens, which means the Soul Absorption Rate skill moves up in priority. Players who jump straight to Hard without a prior playthrough often struggle, because the game assumes you understand the Rikido posture system and can execute Issen counters reliably.
Oni difficulty is the masochist's choice, unlocked after completing the game on Hard. Enemy stats are inflated significantly, and the parry window is at its tightest, making the timing-based combat brutally demanding. The soul economy is the most restrictive, so the Soul Absorption Rate skill becomes your second priority after Issen Mastery. Community reports indicate that Oni difficulty is designed for players who want to master every mechanic, and the game's achievement list reflects this with completion-based trophies. For players aiming for full completion, the achievement guide covers what you need to do across all difficulty settings.
Difficulty scaling in Onimusha: Way of the Sword isn't just a flat percentage boost to enemy HP and attack power; it fundamentally alters enemy AI aggression, item drop tables, and the availability of critical resources like Soul Orbs and Medicine. On Normal, you'll find ample healing drops and a forgiving parry window, but on Hard (and the unlockable Ultimate mode), enemies like the Genma soldiers become relentless, often chaining combos that demand precise use of the Issen counter to break their momentum. This shift forces a deeper reliance on the Oni Gauntlet's absorption mechanics for Magic refills, as relying on brute-force slashes without mastering the Tactical Arts system will leave you starved for both HP and offensive output. For the Onimusha: Way of the Sword difficulty guide, the key takeaway is that upgrading your sword via Soul Orbs is not optional on higher tiers—you must prioritize the Buraitō's damage and unlock its special Elemental attacks just to keep pace with the increased enemy density and aggression.
| Difficulty | Enemy Damage | Parry Window | Stamina Costs | Soul Drops | Recommended Skills |
|---|---|---|---|---|---|
| Normal | 100% | Generous | Standard | Standard | Ki-en Extension first |
| Hard | 140% | Tight | Increased | Reduced | Issen Mastery first |
| Oni | 180% | Very tight | Significantly increased | Heavily reduced | Issen Mastery + Soul Rate |
The difficulty guide's final recommendation is to start on Normal, complete the campaign, then decide whether the challenge of Hard or Oni appeals to you. The game's New Game Plus mode carries over your awakening levels and weapon enhancements, which gives you a significant head start on higher difficulties. If you're planning multiple playthroughs, the New Game Plus guide explains how your progress carries over and what changes in subsequent runs.
Frequently Asked Questions
What is the best difficulty setting for a first playthrough?
Normal difficulty is the best starting point because it teaches the Issen counter and Rikido posture systems without punishing mistakes too harshly. The parry window is generous enough to learn timing, and the soul economy lets you experiment with different awakening branches. Players who start on Hard often quit before reaching the mid-game bosses.
How do I level up faster in Onimusha: Way of the Sword?
Focus on chaining kills without taking damage to trigger soul multipliers, and prioritize the Soul Absorption Rate skill early. Against bosses, choose the extra souls option on Break Issen instead of the damage bonus, since the resource advantage compounds across the campaign. Also explore hidden paths revealed by the Eye Awakening for bonus soul caches.
Which awakening branch should I max out first?
The Arm Awakening is the best first branch to max because it directly improves your damage output and Break Issen effectiveness, which shortens every encounter. The Leg Awakening is a close second for the mobility benefits, while the Eye Awakening's final level is powerful but less essential early. Balance your investments based on your playstyle.
Can I respec my awakening points?
The game does not offer a respec option in the base campaign, so your soul investments are permanent for that playthrough. This makes the leveling order decisions in this Onimusha: Way of the Sword difficulty guide especially important, since you can't undo a poor allocation. Plan your upgrades carefully and commit to a branch priority.
Does the difficulty setting affect the story or ending?
No, difficulty only alters combat parameters—enemy damage, parry windows, and soul drops—while the story and ending remain identical across all three settings. Playing on Normal won't lock you out of narrative content; higher difficulties exist purely for challenge and achievements tied to Break Issen execution mastery.